Postoji nešto što se zove PRICE PER PERFORMANCE i ako želiš da ostaneš u relativnom koraku što se tiče igara, a pogotovo u trenutnom svetu kompjuterskih performansi, treba odvojiti 20% više od relativne cene + još 20% na sve to zbog našeg PDV-a.
Kod nas je skuplje, ali barem nećeš da nosiš u Mađarsku odakle se većinom te stvarčice kupuju, ako se nešto pokvari, pa da čekaš 50 dana.
Što se tiče komentara za LoL, on je bio ŠALA.
RX 480 vs Ati 5850
Much better PassMark score 8,043 vs 2,259 More than 3.5x better PassMark score
Much more memory 8,192 MB vs 1,024 MB 8x more memory
Significantly higher clock speed 1,120 MHz vs 725 MHz Around 55% higher clock speed
Much higher memory bandwidth 256 GB/s vs 128 GB/s 2x higher memory bandwidth
Significantly higher effective memory clock speed 8,000 MHz vs 4,000 MHz 2x higher effective memory clock speed
Significantly better floating-point performance 5,834 GFLOPS vs 2,088 GFLOPS More than 2.8x better floating-point performance
Significantly higher texture rate 182.3 GTexel/s vs 52.2 GTexel/s Around 3.5x higher texture rate
Much better T-Rex score 10.66 frames/s vs 1.54 frames/s Around 7x better T-Rex score
Much higher memory clock speed 2,000 MHz vs 1,000 MHz 2x higher memory clock speed
Significantly more texture mapping units 144 vs 72 Twice as many texture mapping units
Higher pixel rate 40.5 GPixel/s vs 23.2 GPixel/s Around 75% higher pixel rate
Significantly better cloud gate factor score 21.2 vs 17.05 Around 25% better cloud gate factor score
More shading units 2,304 vs 1,440 864 more shading units
Significantly better PassMark direct compute score 4,487 vs 1,139 Around 4x better PassMark direct compute score
More compute units 36 vs 18 Twice as many compute units